Project Zanzibar

A Portable and Flexible Tangible Interaction Platform

ACM CHI 2018Best paper award
Nicolas Villar, Daniel Cletheroe, Greg Saul, Christian Holz, Tim Regan, Misha Sra, Hui-Shyong Yeo, William Field, and Haiyan Zhang
Project Zanzibar teaser image

Abstract

We present Project Zanzibar, a flexible mat that locates, uniquely identifies, and communicates with tangible objects placed on its surface, as well as senses a user’s touch and hover gestures. We describe the underlying technical contributions: efficient and localised Near Field Communication (NFC) over a large surface area; object tracking combining NFC signal strength and capacitive footprint detection, and manufacturing techniques for a rollable device form-factor that enables portability, while providing a sizable interaction area when unrolled. In addition, we detail design patterns for tangibles of varying complexity and interactive capabilities, including the ability to sense orientation on the mat, harvest power, provide additional input and output, stack, or extend sensing outside the bounds of the mat. Capabilities and interaction modalities are illustrated with self-generated applications. Finally, we report on the experience of professional game developers building novel physical/digital experiences using the platform.

Video

Reference

Nicolas Villar, Daniel Cletheroe, Greg Saul, Christian Holz, Tim Regan, Misha Sra, Hui-Shyong Yeo, William Field, and Haiyan Zhang. Project Zanzibar: A Portable and Flexible Tangible Interaction Platform. In Proceedings of ACM CHI 2018.