HistoLab VR

Virtual Reality Game-based Learning for Hazard Awareness

ACM VRST 2024
Robin Hänni1, Tiffany Luong1, Julia Chatain2, Felix Mangold3, Holger Dressel3, and Christian Holz1
1Department of Computer Science, ETH Zürich2Department of Humanities, Social and Political Sciences, ETH Zürich3Division of Occupational and Environmental Medicine, University of Zürich

Abstract

Occupational medicine is a vital field for workplace safety and health but often encounters challenges in engaging students and effectively communicating subtle yet critical workplace hazards. To tackle these issues, we developed HistoLab VR, a virtual reality (VR) game that immerses participants in a histology lab environment based on real-world practice. Our comprehensive user study with 17 students and experts assessed the game’s impact on hazard awareness, interest in occupational medicine, and user experience through quantitative and qualitative measures. Our findings show that HistoLab VR not just immersed participants in a relatable histology lab worker experience but that it effectively raised awareness about subtle hazards and conveyed the inherent stress of the job. We discuss our results and highlight the potential of VR as a valuable educational tool for occupational medicine training.

Reference

Robin Hänni, Tiffany Luong, Julia Chatain, Felix Mangold, Holger Dressel, and Christian Holz. HistoLab VR: A User Elicitation Study Exploring the Potential of Virtual Reality Game-based Learning for Hazard Awareness. In Proceedings of ACM VRST 2024.